Resurrect the dead, remove unnecessary skills, edit inventory and items, add survivors to the community (more than 12, my personal record is almost 40 survivors in one community), and so on. There are also many interesting building mods that add new buildings, or allow you to build facilites from Heartland in the regular game.Īnd, of course, main thing - Community Editor. You no longer have to choose what to put in the trunk - a bandage or pills. All survivors are present at the base at the same time (in the original, many of them spawn on request).ġ5. Cleared locations remain safe much longer.ġ4. Sleep at night, explore the map during the day.ġ3. It's State of Decay 2, not Forza Horizon.ġ1. Brian's No Mission Timers - remove idiotic mission timers. BedBed - doubles bed in all facilites and outposts (people sleep in shifts). You can now build all possible facilites, regardless of your leader.ĩ. Send your free survivors to resource raids.Ĩ. Repair and refuel your cars on parking lots.ħ. Allows you to temporarily get the desired skill for the community through the command center.Ħ. You no longer need to select an upgrade for facility. You can move all allied enclaves to neighboring houses and no longer chase around the map fulfilling their requests.Ĥ. It is interesting in that it has the ability to move enclaves. State of Decay 2 - Nexus mods and community State of Decay 2. Why have 12 survivors in a base when you can only take 1 as a follower? Now you can take as many followers as you like.ģ. I also use a quick search mod - might remove that tbh, makes the game easier which I dont want. Not always balanced, but making the game more fun.Ģ. My personal preference (from Nexus and Discord).ġ.
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